C#, Code

D&D Character Builder in C#/Visual Studio

Character builder for Dungeons and Dragons built in C# and Visual Studio for personal use. In beta. Builds only a Half-Orc barbarian character. No boxes coded for gear, magic, or adding new skills. Skills point favorite selections are not coded. However currently built are text boxes for main statistics calculate bonus stats, as well as skill points, weapon damage. The…

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Code, Downloads

Name Generator App

                Fantasy Name Generator at Google Play Built using the procedural language Lua in Corona SDK. Generates random names based on two joined tables, matching the unique id column to itself.    

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Code, Python

D&D Battle Tracker

A text program that keeps track of important statistics for the Dungeons and Dragons role playing game. import pickle print(‘Barbarian Battle Tracker’) def main(): player_stats = {‘HP’: 0, ‘Max HP’ : 0 ,’Hit Dice’: 0, ‘Exp’: 0, ‘Rages’:0} run = True while run == True: player_stats_print_dictionary(player_stats) menu = main_menu() if menu == 1: player_stats[‘HP’] = damage(player_stats[‘HP’]) elif menu == 2:…

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Code, Python

Farmer River Crossing Puzzle

Download at https://github.com/brettius/farmer-river-crossing-game One of the classic puzzles. How does a farmer get a fox. a goose corn across a river? Constraints are that only one item can be taken at a time, and certain items cannot be left with each other, for example the goose who will eat the corn. The highest level function is defined first, that of…

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C#, Code

D&D Battle Tracker GUI

Built in C# and VIsual Studio, this small GUI program is something I made to keep track of important statistics during a dungeons and dragons game, while referencing a PDF of a character sheet. The save and open buttons function and they read and write to a .txt file. Download at http://code.brettosteen.com/

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Code, Python

D&D Multi Dice Roller

Download full code at https://github.com/brettius/d-and-d-dice-roller A multiple dice roller program, suitable for Dungeons and Dragons role playing game. The user can select a number of dice and amount, then roll the selected dice. First, a function is built┬áto get the name of the dice, for example, a ‘d4’, and how many are chosen, and insert the name, the lowest and…

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